Even tried gemma4:31b and gemma4:31b with 128k context (I have 72GiB VRAM). Nothing. I'm cursed I guess. That's ollama-rocm if that matters (I had weird bugs on Vulkan, maybe gemma misbehaves on radeons somehow?..).
UPD: tried ollama-vulkan. It works, gemma4:31b-it-q8_0 with 64k context!
lm studio offers an Anthropic compatible local endpoint, so you can point Claude code at it and it'll use your local model for it's requests, however, I've had a lot of problems with LM Studio and Claude code losing it's place. It'll think for awhile, come up with a plan, start to do it and then just halt in the middle. I'll ask it to continue and it'll do a small change and get stuck again.
Using ollama's api doesn't have the same issue, so I've stuck to using ollama for local development work.
Claude Code is fairly notoriously token inefficient as far as coding agent/harnesses go (i come from aider pre-CC). It's only viable because the Max subscriptions give you approximately unlimited token budget, which resets in a few hours even if you hit the limit. But this also only works because cloud models have massive token windows (1M tokens on opus right now) which is a bit difficult to make happen locally with the VRAM needed.
And if you somehow managed to open up a big enough VRAM playground, the open weights models are not quite as good at wrangling such large context windows (even opus is hardly capable) without basically getting confused about what they were doing before they finish parsing it.
If you want to experiment with same-harness-different-models Opencode is classically the one to use. After their recent kerfluffle with Anthropic you'll have to use API pricing for opus/sonnet/haiku which makes it kind of a non-starter, but it lets you swap out any number of cloud or local models using e.g. ollama or z.ai or whatever backend provider you like.
I'd rate their coding agent harness as slightly to significantly less capable than claude code, but it also plays better with alternate models.
I don't get why I would use Claude Code when OpenCode, Cursor, Zed, etc. all exist, are "free" and work with virtually any llm. Seems like a weird use case unless I'm missing something.
previously I have found claude code to be just better than the alternatives, using large models or local. It is, however, closer now and not much excuse for the competition after the claude code leak. Personally, I will be giving this a go with OpenCode.
Only for chat sessions, not for agentic coding. It's just too slow to be practical (10 minutes to answer a simple question about a 2k LoC project - and that's with a 5070 addon card).
Just FYI, MoE doesn't really save (V)RAM. You still need all weights loaded in memory, it just means you consult less per forward pass. So it improves tok/s but not vram usage.
It does if you use an inference engine where you can offload some of the experts from VRAM to CPU RAM.
That means I can fit a 35 billion param MoE in let's say 12 GB VRAM GPU + 16 gigs of memory.
With that you are taking a significant performance penalty and become severely I/O bottlenecked. I've been able to stream Qwen3.5-397B-A17B from my M5 Max (12 GB/s SSD Read) using the Flash MoE technique at the brisk pace of 10 tokens per second. As tokens are generated different experts need to be consulted resulting in a lot of I/O churn. So while feasible it's only great for batch jobs not interactive usage.
10 tok/s is quite fine for chatting, though less so for interaction with agentic workloads. So the technique itself is still worthwhile for running a huge model locally.
> So while feasible it's only great for batch jobs not interactive usage.
I mean yeah true but depends on how big the model is. The example I gave (Qwen 3.5 35BA3B) was fitting a 35B Q4 K_M (say 20 GB in size) model in 12 GB VRAM. With a 4070Ti + high speed 32 GB DDR5 ram you can easily get 700 token/sec prompt processing and 55-60 token/sec generation which is quite fast.
On the other hand if I try to fit a 120B model in 96 GB of DDR5 + the same 12 GB VRAM I get 2-5 token/sec generation.
Your 120B model likely has way more active parameters, so it can probably only fit a few shared layers in the VRAM for your dGPU. You might be better off running that model on a unified memory platform, slower VRAM but a lot more of it.
You never need to have all weights in memory. You can swap them in from RAM, disk, the network, etc. MOE reduces the amount of data that will need to be swapped in for the next forward pass.
Yes you're right technically, but in reality you'd be swapping them the (vast?) majority in and out per inference request so would create an enormous bottleneck for the use case the author is using for.
With unified memory, reading from RAM to GPU compute buffer is not that painful, and you can use partial RAM caching to minimize the impact of other kinds of swapping.
Using Claude Code seems like a popular frontend currently, I wonder how long until Anthropic releases an update to make it a little to a lot less turn-key? They've been very clear that they aren't exactly champions of this stuff being used outside of very specific ways.
I don't think there is any incentive to do so right now because the open models aren't as good. The vast majority of businesses are going to just pay the extra cost for access to a frontier model. The model is what gives them a competitive advantage, not the harness. The harness is a lot easier to replicate than Opus.
There are benefits too. Some developers might learn to use Claude Code outside of work with cheaper models and then advocate for using Claude Code at work (where their companies will just buy access from Anthropic, Bedrock, etc). Similar to how free ESXi licenses for personal use helped infrastructure folks gain skills with that product which created a healthy supply of labor and VMware evangelists that were eager to spread the gospel. Anthropic can't just give away access to Claude models because of cost so there is use in allowing alternative ways for developers to learn how to use Claude Code and develop a workflow with it.
Are the Claude Code (desktop) models very different from what Bedrock has? I thought you could hook up VSCode (not Claude Desktop) to Bedrock Anthropic models. Are there features in Claude Desktop that are not in VSCode/cli?
Well, if they did, it would probably be shooting themselves in the foot, seeing that the Claude Code source is out there now, and people are waiting for an excuse to "clean-room" reimplement and fork it
not to use the cli tool. You can install it and change the settings to point to pretty much any other model.
It's an okay-enough tool, but I don't see a lot of point in using it when open sources tools like Pi and OpenCode exist (or octofriend, or forge, or droid, etc).
I think CC is popular because they are catering to the common denominator programmer and are going to continue to do that, not because CC is particularly turn-key.
UPD: tried ollama-vulkan. It works, gemma4:31b-it-q8_0 with 64k context!
Using ollama's api doesn't have the same issue, so I've stuck to using ollama for local development work.
And if you somehow managed to open up a big enough VRAM playground, the open weights models are not quite as good at wrangling such large context windows (even opus is hardly capable) without basically getting confused about what they were doing before they finish parsing it.
I'd rate their coding agent harness as slightly to significantly less capable than claude code, but it also plays better with alternate models.
https://github.com/JuliusBrussee/caveman
I mean yeah true but depends on how big the model is. The example I gave (Qwen 3.5 35BA3B) was fitting a 35B Q4 K_M (say 20 GB in size) model in 12 GB VRAM. With a 4070Ti + high speed 32 GB DDR5 ram you can easily get 700 token/sec prompt processing and 55-60 token/sec generation which is quite fast.
On the other hand if I try to fit a 120B model in 96 GB of DDR5 + the same 12 GB VRAM I get 2-5 token/sec generation.
There are benefits too. Some developers might learn to use Claude Code outside of work with cheaper models and then advocate for using Claude Code at work (where their companies will just buy access from Anthropic, Bedrock, etc). Similar to how free ESXi licenses for personal use helped infrastructure folks gain skills with that product which created a healthy supply of labor and VMware evangelists that were eager to spread the gospel. Anthropic can't just give away access to Claude models because of cost so there is use in allowing alternative ways for developers to learn how to use Claude Code and develop a workflow with it.
And is running a local model with Claude Code actually usable for any practical work compared to the hosted Anthropic models?
It's an okay-enough tool, but I don't see a lot of point in using it when open sources tools like Pi and OpenCode exist (or octofriend, or forge, or droid, etc).