I don't have a problem with AI and can't stand the anti-AI brigade, but... this is the worst thing I have ever seen in my life.
This specific type of garbage is exactly what arms the anti-AI critics with valid arguments. We should really wait a few years for the technology to mature before releasing these kinds of projects into the cultural sphere.
Not a fan really. There are certainly uses for AI, but this is lacking something. Personally I think it works best as a filter or applying a style or effect that is difficult otherwise, or generating fancy ambient or abstract textures etc.
People constantly think the music video I created for Zingara's Unlock Your Keys [1] is AI, but it really is just real footage all around, except for a handful of lines / pulse textures that were created in TouchDesigner.
I am really excited for the possibilities that AI can give us in the future but often I find trying to use it generatively I run into the paradox of choice and end up paralyzed!
1: https://xfeeefeee.net/unlock-your-keys/ tribal dance fusion music video, sfw but does show some skin. Uses lots of slow motion ink in water footage for texture as well.
They also trained the AI for that video on the band members' own artwork, so the video is focused despite the trippy visuals and avoids copyright issues.
Unsure if it's just the way they prompted it / coded it, but the output is far too much a literal direct copy of the lyrics. The best music videos have a story arc on the theme of but often not litearlly the lyrics, and start with obscurity and reveal something (following all the literary/story mechanisms)
Consider Amber Run - Found lyrics versus the video, and the story arc of the video
The point is that, at least presently, an algorithm lacks the creativity to meaningfully stimulate an intellectual person, and whatever excuse you give for the decisions that algorithm makes, you should never expect a human being to be more impressed with the algorithm than they are with their human peers.
That was sort of like what The Mandalorian dialogue devolved into, with some explaining what's happening right now, and then some explaining what they're about to do.
Once you notice this, it's impossible to not notice it.
I wonder what would happen if you gave the AI video generation tools a widely ranging prompt to generate a video from Weird Al's "Amish Paradise", and then compared it to the actual video.
Wierd Al videos are a parody of an existing property. "White and Nerdy" is a parody of "Riding Dirty" by Chamillionaire, but the lyrics are about nerd stereotypes (as an intentional contrast with black culture as presented in the original,) and a great deal of creative effort is put into making those lyrics humorous while also fitting to the original theme. Nothing about Wierd Al's videos are "totally literal," certainly not in the sense of these AI videos, which are "literal" in the sense of "literally showing what the lyrics are describing."
The entire thing was cringeworthy to the core. I kind of enjoyed it though because it perfectly epitomized "AI slop" in the first 30 seconds so wonderfully. "Michelle Pfeiffer, that white gold" - show a blonde woman in a gold sequined top! "Livin' it up in the city" - show a shot of a big city!
If anything, the absurd literalism of the video contrasted so perfectly with the (IMO) brilliant clever originality of the lyrics. E.g. "Michelle Pfeiffer, that white gold" is actually a not-so-subtle reference to cocaine. Imagine if the lyrics were as stupidly unoriginal as the video ("Now we're all snorting cocaine!!").
They are awful because there is no effort put into it. You're missing the point entirely with generative art. Generative art with care and intent is indiscernible from "real" art at this point. You just don't realize it.
The more concerning part is that a much less discerning audience will happily engage with and watch endless hours of AI slop videos. For example what happens if you give a 3 year old a tablet and youtube access to keep clicking on things.
Visual effects went through this same development issues as the industry matured. What took this industry decades to advance it taking months in AI. Think the spaghetti Will Smith and now this. Another one people don't mention here but is specific to video is higgsfield ai.
>Visual effects went through this same development issues as the industry matured
The industry haven't matured except until a certain point. Then it declined. Modern visual effects are worse than practical effects in their heyday. They are also worse done than 3D effects in their tasteful early days (like Jurassic Park).
> Those old movies with old visual effects are watchable and still enjoyable.
Id say it’s definitely possible to get spoiled by high production quality - if I went back to the old Star Trek or even the first seasons of the Doctor Who reboot, I’d mostly have to try to enjoy it for the story (then again, Doctor Who has never been overly concerned with presentation, the most fearsome aliens in the galaxy being metal boxes with plungers sticking out of them is quite silly). Same with most CGI in the older movies or even the style of older anime, it can all be a bit hard to watch.
I guess I also experience the same with video games, though to a lesser degree - some like Hidden & Dangerous 2 can still be enjoyed whereas something like Operation Flashpoint would be quite frustrating, though more often due to controls rather than graphics.
Spaghetti Will Smith was funny, this only inspires disgust in me: a clear downgrade. We're just getting deeper in the uncanny valley, with no end in sight.
> Visual effects went through this same development issues as the industry matured.
The difference is intent. Watching an old movie, the effects are obviously janky and far from seamless, but the authors had intent and the imperfections are understandable. When an AI jumbles a basic walk animation, it's just weird and soulless. The prompter just didn't want to spend any time doing actual work, so used this slop as a stand-in, when better techniques exists.
The cutting edge technology is being tested with pelican drawings and video creation. You may argue that this is just testing, but actual mainstream use of this tech won't be far off from these tests.
It's an interesting experiment and the results are surprising. I will say that if you're a musician I'd bet anything you can make a way cooler and better music video for $25 and 45 minutes with your friends.
Curious how much time in addition to tokens this costs. If you have to spend $25 and wait 45 minutes to get a basically unwatchable video, I'm not worried about indie film makers being replaced just yet...
This wasn’t possible even a year ago, with the speed of things changing and how much money is spent on movies is there really a doubt that someone will be able to make $100 million movie for less than $1 million in token spend?
Even small budget indie flicks, when filmed in LA, have a ridiculous amount of paperwork and dealing with unions. Which isn't surprising, since it's an established industry there. Spending $1 million for each day of filming is totally achievable. I don't have personal experience with this but I know some people in the industry and have had conversations with them. Was background/extra in a movie. An AI director/producer doesn't have to deal with the human aspect, actor and other people's egos and clashing behavior. There are moments of film gold that are the result of human actor's human personalities, so we'd lose out on that though.
I’m curious (admittedly skeptical) what you mean by this. Are you talking about a world where director’s just like…don’t actually make movies and create AI media?
I'm seeing these type of comments a lot more. A type of comment where it seems like the "user" (commentor) makes a categorically wrong comment about the linked article that would be sort of right if it were a different medium. Clearly whatever was used here triggered on the "music" part, but didn't understand what the article was really about. Typically it goes beyond just not reading the article (as in this case)
These still seem awful to me. There are weird events in them that take me out of the moment like the record needle suddenly jumping of the record for no apparent reason. But more so I just hate the AI glaze look of all the characters.
It is jarring to me that most of the dancing seems slightly out of sync with the music. It is like a music video uncanny valley - images look good, but the lack of sync to the sound shatters the illusion entirely.
To me nearly all of the real world dancing looks like that. The dancers could literally be olympic level and I still don't see the connection between their movements and the sounds of the music. Music videos sometimes do sync for me but only on very simple motions, and for whatever reason shuffle dance on video almost always looks great.
How many hours of your life would you say you’ve danced? Have you ever trained at a sport beyond the recreational level, especially highly rhythmic ones like basketball or soccer?
Genuinely curious, because I have friends without any sense of rhythm and it’s interesting how it manifests
For fun, I took that image and put it into a few models and asked it "what is wrong with this genAI image?"
Grok fast came up with a lot of minor quibbles and missed the issue.
Grok expert touched on it with a "Limbs/anatomy ambiguity / This creates a slight "how many legs does this cat actually have?" moment." but then moved on to complain about texturing . Later it summarized the issue as "classic "animal + held object" anatomy problem".
Chatgpt 5.6 instant didn't notice it
Chatgpt 5.6 medium didn't notice it and mainly complained about the background being blurry
Chatgpt 5.6 high (46s) "The biggest error is the cat appears to have six paws"
Google AI mode complained about whiskers and feet placement
Only chatgpt high and marginally grok expert had acceptable answers.
> From the start, the production team knew they didn’t want a music video that relied solely on any single technique. With this goal in mind, they worked to blend live action, AI, and a wide range of handcrafted animation styles – 2D, 3D, collage and motion design.
No need to take any pot shots at this trash in terms of aesthetic efficacy in earnest, if y'all know what I mean. But as an experiment, it's interesting. There seems to be an odd consistency to all of them, which reveals a kind of internal logic & coherence of sorts that courses throughout any iteration.
Aesthetically, where can you place these? I feel like the late David Lynch could have used some tropes in his unnerving, unsettling dream sequences (a la the intro dream in "Mulholland Drive" where people are so cheery and upbeat that it feels viscerally disturbing).
That's the consistent feeling that I'm left with watching each one, is just a deep, deep unsettled and uneasy feeling. A scowl on my face the whole time trying to make through each one.
I did crack up seeing a martini glass presented to the camera, then float in place on it's own and the presenter resumes holding it with his other hand.
> I did crack up seeing a martini glass presented to the camera, then float in place on it's own
It's just a cheap video-generation model doing its thing. I wonder if the orchestrator model noticed this and tried "Create a scene with a martini glass. Make no mistakes".
I always found the Severus Snape - ALWAYS (Live at Hogwarts) video to be really good for AI. The video was probably created by prompting for each scene, instead of letting the model generate the whole thing. It's a cool of example of what's possible nonetheless.
That's definitely not "let the AI do everything unsupervised", but many short scenes generated with probably much filtering, and then manually edited together.
It's interesting how the Harry Potter fanbase was one of the first to get on the AI video trend, but not too surprising as there was already plenty of HP fanfiction, and no doubt many who wanted to have them visualised.
There's definitely still room for innovation in custom use cases with AI. I like to write and draw comics, but it's very time consuming to make a finished product. Working with tools in default and you'll have a bad time. You have to really guide it and if you're using a longer story to adapt, it'll compress things and lose context during Thinking. Luma labs was the most interesting tool I've seen so far, but there's still a lot of room for growth
The GPT ones are strange. The $25 fable one to me is subjectively better than the others. The $100 fable one is too literal and robotic.
The jevons paradox is you need auteurs to curate vignettes or effects and cut or mask them in etc. That's not really different philosophically when software entered art in other ways. I could see errors/glitches lowering in time but I doubt there will be much acceleration.
As someone who has marketed music, shot music videos, directed music videos, cut music videos together from stock footage: you don’t need auteurs.
You did back when MTV made songs big.
No one actually pays attention to the details of music videos any more. It’s visual chewing gum at best. The reality is that now, if you have something half decent, nice colours, nice lighting and a wee bit of a story, no one is going to care.
The only other route is a huge budget spectacular - but you only get the huge budgets if you label lends you the money to make a huge budget video because they think it will increase the amount of money they make - while extending the amount of time it takes you to recoup.
Ultimately, now, it is just another social media asset, so promo videos are built with that in mind.
> No one actually pays attention to the details of music videos any more. It’s visual chewing gum at best.
Hilarious to hear someone in industry blame their audience for the commodification of the medium. Is every industry like this? Surely nobody goes into creative fields thinking “I can’t wait to feed the masses slop!” Who’s killing our spirit?
He's not wrong though. In the 80s I'd watch video shows and over the course of a week I'd probably see some videos 10 times. And it wasn't background filler - I'd actually be sitting in a chair/couch and watching the videos. Kids don't do this anymore. First many/most songs are made popular through TikTok memes, not videos. And videos really are mostly just played in the background as they do other stuff. No one is just tuning into Yo MTV Raps or Headbangers Ball anymore.
Video killed the radio star. Streaming killed the video. Sure, lots of people use youtube for consuming music, but how many of them truly are watching the videos or just have them on while they do something else without seeing the images? With that in mind, putting anything on screen is just checking the boxes
> need auteurs to curate vignettes or effects and cut or mask them in etc
The problem is that reliable, repeatable professional-grade commercial art and design sensibilities happen in full-time careers. It’s entirely different than fine art, where intense self-exploration and experimentation are a very viable option.
These tools are exacerbating an already difficult creative job market so there’s no reasonable path to get those skills. Our creative professional pipeline is fundamentally broken.
The same thing is happening in software, I see the ladder pulled up and don't feel vulnerable as senior staff. If anything, we face a massive and increasing competency crisis in computing because there is a cult dumb enough to believe acceleration and doomer cases for LLMs.
Though we're finding the studios contracted to do this can bill $50k. I know several studios that previously billed clients six figures for ad campaigns (P&G, HBO, pharma, etc.) are now charging five figures and winning a lion share of the bids now.
Not sure why Wan is the focus of this article and Seedance is a footnote. Wan/LTX/open models are significantly behind Chinese closed source models. (And the Chinese have left the Western models in the dust.)
But why spend the same amount of money on AI instead of humans? My guess is that shooting a music video is probably fun for a lot of artists. And with AI the result is not predictable and might be inconsistent in the dumbest ways.
My guess is that an AI music video would have to be a lot cheaper for artists to consider it outside of making one just because you want to make an AI music video.
The post itself was technically useful, I found, and they posted their entire project to GitHub https://github.com/hershalb/music-video-arena which I think makes it worthy of a HN post and discussion since it is technical and at least IMHO a very interesting post.
Seems like if you build some more scaffolding around it, it wouldn't be bad. I think AI video isn't quite there yet so you probably would want to lean into that. For example you could ask for an animated or cartoon music video so the real shots don't look weird. Also if you gave it some guidance on what a good music video is like it would probably help as well. But yeah idk may be that's not the goal here.
Even their demo clips are soundly in the uncanny valley, and I assume normal folks using it and having to pay for each clip will have generally worse results.
I think that a lot of posters here are missing the point - this is just the tip of the iceberg, and even simple improvements in prompting (infer the meaning of the lyrics, then generate footage related to that) would create a better result.
There is no going back from this, only forwards, for better or worse.
Video can be good if you stick to a garden path of simple scenes with tons of examples in the training material and not a ton of motion between overlapping objects in a scene, and don't really care too much about specifics.
As soon as you want something very specific, or something novel, or anything with a lot of moving objects/people, it falls apart.
I'm fascinated by some of the comments in here, that the videos are "awful," "far from good," "embarrassing," etc.
This is technology that was unthinkable before just a couple of years ago. Photorealistic video generated by typing out a description of what you want to see is something from a sci-fi movie. I must be dreaming, this can't be real.
I took a screenshot in the middle of a video, and it's indistinguishable from a photograph: https://imgur.com/a/TyNbd7E
I don't know, maybe I'm just old. I remember hacking the hidden iframe trick to make ajax-style file uploads work in IE7. The advancements I've watched unfold in the past couple of years are still hard to wrap my head around.
No one is criticizing the photorealistic video generation. Yes, AI has gotten very good at that, I don't think anyone is disputing that.
At some point you have to move past your astonishment at the technical achievement alone and judge the result for what it is, on its own merits, as if a human had made it. Especially when the goal of using generative AI is to remove as many human creators and as much human effort from the creative process as possible, and to have as much "art" be as fully AI generated as possible.
People are criticizing these videos because they aren't good. As "art." Which is a problem if this is what all art is supposed to be become.
They are terrible. Perhaps if one on purposely prompts for a weird imaginary, the result could be less awful even acceptable, like that famous Gucci ad. These videos instead are common scenes with the super cringey AI artifacts.
These are pretty terrible, but for me there were at least a few moments where they genuinely became "so bad they're awesome". They actually re-enforced an idea I keep coming back to: sometime soon a real artist is going to use AI to make something amazing, not by aiming for flawless "realism" or some kind of pastiche slop, but by leaning into the weirdness that often comes out of AI.
As a clanker-apologist I gotta say this is the strawman of AI slop brought to life. Letting the machine do literally everything without even supervision and see how it turns out? No surprise at all the results are so bad.
My fav AI video is still Post-Scarcity Blues from a year ago https://www.youtube.com/watch?v=q_t3h2AZ0KY There have been others I've enjoyed since then. But, that one stands out in memory. Work warning: it is occasionally just a bit spicy.
I don't care that the results are technologically impressive, the automation of creativity is dystopian. As I watched these videos and tried to compare what different AIs can do with similar budgets, is struck me to how utterly soulless and unenjoyable this whole thing is.
AI has plenty of utility, but this isn't one of them. If anything, I want to see AI automate all of the tedious stuff so that human beings can focus more deeply on art and culture. Automating art and culture is anti-human.
No effort went into that. No talent went into that. The creator doesn't care about the outcome. Nobody wants to watch it. Fucken A, brilliant. The intelligence is artificial.
This specific type of garbage is exactly what arms the anti-AI critics with valid arguments. We should really wait a few years for the technology to mature before releasing these kinds of projects into the cultural sphere.
People constantly think the music video I created for Zingara's Unlock Your Keys [1] is AI, but it really is just real footage all around, except for a handful of lines / pulse textures that were created in TouchDesigner.
I am really excited for the possibilities that AI can give us in the future but often I find trying to use it generatively I run into the paradox of choice and end up paralyzed!
1: https://xfeeefeee.net/unlock-your-keys/ tribal dance fusion music video, sfw but does show some skin. Uses lots of slow motion ink in water footage for texture as well.
Lean into the not-quite-but-almost uncanny-valley-ness. Make it a feature, not a bug.
Consider Amber Run - Found lyrics versus the video, and the story arc of the video
https://www.youtube.com/watch?v=Yj6V_a1-EUA
This is what LLM models do.
Once you notice this, it's impossible to not notice it.
If the music is crazy popular, you can still do it. See Land Down Under
https://youtu.be/N9qYF9DZPdw?is=tU_8p-hDZv9gjAJ6
https://www.youtube.com/watch?v=lOfZLb33uCg
If anything, the absurd literalism of the video contrasted so perfectly with the (IMO) brilliant clever originality of the lyrics. E.g. "Michelle Pfeiffer, that white gold" is actually a not-so-subtle reference to cocaine. Imagine if the lyrics were as stupidly unoriginal as the video ("Now we're all snorting cocaine!!").
The music itself is Uptown Funk... which was a very successful song in 2014 (https://www.youtube.com/watch?v=OPf0YbXqDm0)
The videos are indeed awful though.
The intent and care is the whole point. It is the difference between slop and art whether generative or not.
https://www.cbc.ca/news/canada/ai-baby-slop-9.7166873
https://www.nytimes.com/2026/02/26/us/ai-videos-children-you...
Or for an "Adult" audience, I'm sure you could get an AI to create videos of "OW, My balls!" from Idiocracy.
https://substackcdn.com/image/fetch/$s_!Dh4l!,f_auto,q_auto:...
https://media.licdn.com/dms/image/v2/D4E22AQEqLntg_DW7vg/fee...
They might do it for free if they enjoy it or for a class, but purely for the money, not even close to being worth their time.
The industry haven't matured except until a certain point. Then it declined. Modern visual effects are worse than practical effects in their heyday. They are also worse done than 3D effects in their tasteful early days (like Jurassic Park).
Id say it’s definitely possible to get spoiled by high production quality - if I went back to the old Star Trek or even the first seasons of the Doctor Who reboot, I’d mostly have to try to enjoy it for the story (then again, Doctor Who has never been overly concerned with presentation, the most fearsome aliens in the galaxy being metal boxes with plungers sticking out of them is quite silly). Same with most CGI in the older movies or even the style of older anime, it can all be a bit hard to watch.
I guess I also experience the same with video games, though to a lesser degree - some like Hidden & Dangerous 2 can still be enjoyed whereas something like Operation Flashpoint would be quite frustrating, though more often due to controls rather than graphics.
Ehh, they did what they could at the time.
Not disagreeing with you that these are unwatchable, but it’s a little rose-tinted to think that (non-AI) slop didn’t exist a long time ago.
> Visual effects went through this same development issues as the industry matured.
The difference is intent. Watching an old movie, the effects are obviously janky and far from seamless, but the authors had intent and the imperfections are understandable. When an AI jumbles a basic walk animation, it's just weird and soulless. The prompter just didn't want to spend any time doing actual work, so used this slop as a stand-in, when better techniques exists.
Glad they acknowledge this.
Curious how much time in addition to tokens this costs. If you have to spend $25 and wait 45 minutes to get a basically unwatchable video, I'm not worried about indie film makers being replaced just yet...
Just because it’s possible now, doesn’t mean it’s worth doing.
This is a fundamental shift in how storytelling is funded and made, not in who does the driving.
Same as is happening with code.
I’m curious (admittedly skeptical) what you mean by this. Are you talking about a world where director’s just like…don’t actually make movies and create AI media?
I'm assuming it's a bad LLM take.
Example:
https://www.youtube.com/watch?v=4lWArXcsxYo
https://www.youtube.com/watch?v=pn-4lIFhybA
https://www.youtube.com/watch?v=9kjUEan_fgM
Most of their videos have a similar retro-futurism look
I'm scared because that's the most labor intensive area. Top talents will survive but all the volume industry will collapse.
And then the clip was literally just an arm wearing a watch!
That's freaking hilarious!
It's like someone playing charades
Genuinely curious, because I have friends without any sense of rhythm and it’s interesting how it manifests
While checking out the gallery, came across this image:
https://www.tryai.dev/gallery/d3725e9b-1df9-4c10-8a23-2fc705...
There’s something wrong with it, but I just can’t put my paw on the problem.
Grok fast came up with a lot of minor quibbles and missed the issue.
Grok expert touched on it with a "Limbs/anatomy ambiguity / This creates a slight "how many legs does this cat actually have?" moment." but then moved on to complain about texturing . Later it summarized the issue as "classic "animal + held object" anatomy problem".
Chatgpt 5.6 instant didn't notice it
Chatgpt 5.6 medium didn't notice it and mainly complained about the background being blurry
Chatgpt 5.6 high (46s) "The biggest error is the cat appears to have six paws"
Google AI mode complained about whiskers and feet placement
Only chatgpt high and marginally grok expert had acceptable answers.
https://youtube.com/watch?v=rseqmSGH7xk&t=59s
> From the start, the production team knew they didn’t want a music video that relied solely on any single technique. With this goal in mind, they worked to blend live action, AI, and a wide range of handcrafted animation styles – 2D, 3D, collage and motion design.
https://lbbonline.com/news/psyop-and-temple-cache-get-surrea...
Aesthetically, where can you place these? I feel like the late David Lynch could have used some tropes in his unnerving, unsettling dream sequences (a la the intro dream in "Mulholland Drive" where people are so cheery and upbeat that it feels viscerally disturbing).
That's the consistent feeling that I'm left with watching each one, is just a deep, deep unsettled and uneasy feeling. A scowl on my face the whole time trying to make through each one.
I did crack up seeing a martini glass presented to the camera, then float in place on it's own and the presenter resumes holding it with his other hand.
Everything else made me nauseous.
It's just a cheap video-generation model doing its thing. I wonder if the orchestrator model noticed this and tried "Create a scene with a martini glass. Make no mistakes".
Start from an entirely AI generated song, and have an AI generated video. We apparently already have an example of such:
https://www.youtube.com/watch?v=MWLLIjOTqkE
https://www.youtube.com/watch?v=SlsEDkavoso
It's interesting how the Harry Potter fanbase was one of the first to get on the AI video trend, but not too surprising as there was already plenty of HP fanfiction, and no doubt many who wanted to have them visualised.
Here's another channel with a ton of AI parody videos: https://www.youtube.com/@NeuralDerpMusic
Trent Reznor would make a decent Snape...
https://youtu.be/uDAeAuYyl0E (parody of Claude announcements) https://youtu.be/cSsVNtGPOIg (recreating a fireship video)
Did you use a skill library to make this?
The jevons paradox is you need auteurs to curate vignettes or effects and cut or mask them in etc. That's not really different philosophically when software entered art in other ways. I could see errors/glitches lowering in time but I doubt there will be much acceleration.
You did back when MTV made songs big.
No one actually pays attention to the details of music videos any more. It’s visual chewing gum at best. The reality is that now, if you have something half decent, nice colours, nice lighting and a wee bit of a story, no one is going to care.
The only other route is a huge budget spectacular - but you only get the huge budgets if you label lends you the money to make a huge budget video because they think it will increase the amount of money they make - while extending the amount of time it takes you to recoup.
Ultimately, now, it is just another social media asset, so promo videos are built with that in mind.
None of these would cut it.
Hilarious to hear someone in industry blame their audience for the commodification of the medium. Is every industry like this? Surely nobody goes into creative fields thinking “I can’t wait to feed the masses slop!” Who’s killing our spirit?
Although arguably music videos have always been a sort of short-form-video - takes strung together enough to keep you engaged through the song.
The problem is that reliable, repeatable professional-grade commercial art and design sensibilities happen in full-time careers. It’s entirely different than fine art, where intense self-exploration and experimentation are a very viable option.
These tools are exacerbating an already difficult creative job market so there’s no reasonable path to get those skills. Our creative professional pipeline is fundamentally broken.
https://youtu.be/HDdsKJl92H4
Though we're finding the studios contracted to do this can bill $50k. I know several studios that previously billed clients six figures for ad campaigns (P&G, HBO, pharma, etc.) are now charging five figures and winning a lion share of the bids now.
Not sure why Wan is the focus of this article and Seedance is a footnote. Wan/LTX/open models are significantly behind Chinese closed source models. (And the Chinese have left the Western models in the dust.)
I wouldn't do anything production grade in Wan.
My guess is that an AI music video would have to be a lot cheaper for artists to consider it outside of making one just because you want to make an AI music video.
The idea is to reduce production cost and therefore more plentiful/accessible.
https://youtu.be/j36hjNuAIWQ
https://m.youtube.com/watch?v=E6XofKqFYeQ
I like the scene with the hands.
You can still delete this, there is time.
https://www.minimax.io/news/minimax-hailuo-23
(No affiliation, I just want to see how well they work).
There is no going back from this, only forwards, for better or worse.
As soon as you want something very specific, or something novel, or anything with a lot of moving objects/people, it falls apart.
Stuff like veo 3 can't always hold a coherent storyline for 8s. It's asking too much to expect a whole, coherent music video.
The OP would exclusively be using Seedance 4k if they were serious about this.
This is technology that was unthinkable before just a couple of years ago. Photorealistic video generated by typing out a description of what you want to see is something from a sci-fi movie. I must be dreaming, this can't be real.
I took a screenshot in the middle of a video, and it's indistinguishable from a photograph: https://imgur.com/a/TyNbd7E
I don't know, maybe I'm just old. I remember hacking the hidden iframe trick to make ajax-style file uploads work in IE7. The advancements I've watched unfold in the past couple of years are still hard to wrap my head around.
At some point you have to move past your astonishment at the technical achievement alone and judge the result for what it is, on its own merits, as if a human had made it. Especially when the goal of using generative AI is to remove as many human creators and as much human effort from the creative process as possible, and to have as much "art" be as fully AI generated as possible.
People are criticizing these videos because they aren't good. As "art." Which is a problem if this is what all art is supposed to be become.
My fav AI video is still Post-Scarcity Blues from a year ago https://www.youtube.com/watch?v=q_t3h2AZ0KY There have been others I've enjoyed since then. But, that one stands out in memory. Work warning: it is occasionally just a bit spicy.
AI has plenty of utility, but this isn't one of them. If anything, I want to see AI automate all of the tedious stuff so that human beings can focus more deeply on art and culture. Automating art and culture is anti-human.